[POLL] world change: resonance!
Jan. 6th, 2018 02:53 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Hi guys! I'm considering submitting for a world change (and I was encouraged by the mods to talk about it).
Specifically, this would bump up Recolle residents' spiritual ability a small amount. In Tales of Zestiria/Berseria, resonance is the ability to see seraphim (magic-using nature spirits), hellions (monsters), and other random supernatural stuff. The problem is that people without this ability can't see or hear spirits at all. Since regains are an essential part of this game's mechanics, this would make acquiring CR difficult for those who've regained any of their abilities.
I'm proposing this for two reasons:
I have been quoted an estimated 1200 points for what is essentially a mild boost to the sixth sense. Per the mods:
(I believe this would also include hearing them on the basic level? Please correct me if I'm wrong.)
This is a neutral enough proposal that characters who have spent points on regaining things won't feel too left out. Additionally, it's a minor enough boost that characters who didn't want to be affected by it could probably opt out without any trouble-- I think that's the most important thing.
Feel free to elaborate on your vote in the comments; I want to find a solution that will allow spirits/gods to make CR easier without putting too much pressure on ghost-seeing characters, and I can do that better with feedback.
Thanks!
Specifically, this would bump up Recolle residents' spiritual ability a small amount. In Tales of Zestiria/Berseria, resonance is the ability to see seraphim (magic-using nature spirits), hellions (monsters), and other random supernatural stuff. The problem is that people without this ability can't see or hear spirits at all. Since regains are an essential part of this game's mechanics, this would make acquiring CR difficult for those who've regained any of their abilities.
I'm proposing this for two reasons:
- It allows spirit/god characters to make CR more easily without a go between;
- It allows a wider variety of characters to get involved in the more supernatural side of Recolle.
I have been quoted an estimated 1200 points for what is essentially a mild boost to the sixth sense. Per the mods:
"One of the things we're thinking would be to put some caps on it such as people who don't have a natural affinity to sensing the supernatural would be able to see a faint outline. Characters who have a ghost sense/supernatural ping/etc would still need to buy this back for their full canon ability and from there they would be able to fully see our supernatural characters.
(I believe this would also include hearing them on the basic level? Please correct me if I'm wrong.)
This is a neutral enough proposal that characters who have spent points on regaining things won't feel too left out. Additionally, it's a minor enough boost that characters who didn't want to be affected by it could probably opt out without any trouble-- I think that's the most important thing.
Poll #19275 World Change: Spiritual ability
This poll is closed.
Open to: Registered Users, detailed results viewable to: All, participants: 37
Open to: Registered Users, detailed results viewable to: All, participants: 37
Would you like to see a gamewide minor spiritual ability boost to Recollé? (Characters with no natural ability would only hear/see a faint outline, while those with the ability would still need to buy back their full ability.)
Feel free to elaborate on your vote in the comments; I want to find a solution that will allow spirits/gods to make CR easier without putting too much pressure on ghost-seeing characters, and I can do that better with feedback.
Thanks!